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    Articles about crysis: November 20, 2008

    Dell’s November 2008 catalog features XPS 630 gaming rigs and Nintendo games (!?)

    by PJ Hruschak on Nov 9, 2008 at 09:41 PM

    While in a scantastic mood, looking for holiday deals in various mailings, I noticed something rather curious in the November Dell catalog I received in the mail. It includes a page of video games. And not PC games.

    Yes, Dell, the company known for making laptops, desktop computers, monitors, printers and PC accessories (at least,  that’s what the title bar of the company’s web site reads), has an entire page dedicated to Nintendo games…

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    HaptX mod lets Novint Falcon control Crysis

    by Jenni Lada on Oct 21, 2008 at 09:11 PM

    A new mod has just been created for the PC game Crysis, by the HaptX Team, and it involves the Novint Falcon controller. The Falcon controller provides force feedback and allows players to really feel every action and attack in a game. The latest mod will make this controller compatible with Crysis, and will be released for download on October 24, 2008.

    Apparently the highlight is that the Nano Suit will affect what players feel with the controller. Different modes will make the controller more or less sensitive. The controller will also allow players to feel actions – the ability to feel water resistance when swimming and impacts when falling to the ground are both mentioned in the official press release…

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    Play Crysis Wars for free starting October 6, 2008

    by Jeremy Hill on Oct 6, 2008 at 04:37 PM

    A lot of us gamers might cringe even at the headline, swearing it’s impossible to run anything with the word Crysis in it on our computers. I’m sure there are a good number of hardcore PC gamers out there that can comfortably run Crysis with no problems at all and that is why EA and Crytek are giving players the chance to experience Crysis Wars online for free from October 10, 2008 through October 12, 2008.

    Crysis Wars is the online multiplayer component to Crysis Warhead that features four gameplay modes spread out across 21 different maps. Just because we can play this game for free doesn’t mean it’s going to be a…

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    Crysis and Crysis Warhead on Steam this September

    by Danielle Riendeau on Sep 14, 2008 at 05:05 PM

    Like gorgeous graphics in your high-concept FPS? Have a Steam account and a hearty computer? Finally, are you one of the gamers who heard all the noise about Crysis but didn’t get a chance to play it? Well, the game will be available on Steam on September 17, 2008 in North America (and the next day worldwide). 1Up is reporting that Crysis will go for $39.99, while Crysis Warhead will run you $29.99.

    I never got the chance to play the game (or its follow-up), though it was well-received at the time (and there were plenty of jokes about needing a computer from 2010 just to run it). Meanwhile, Steam continues to impress everyone by offering the best downloadable games service… well, anywhere.

    Read [1Up]


    EA’s new games on display at PAX 08

    by Mark Rollins on Aug 31, 2008 at 05:37 PM

    You’ve got to hand it to EA for creating a presence at PAX.  They had not just one but three booths on the floor, plus several others related to them.  Here are the games they had on display, some more prominently than others…

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    Crytek to abandon PC exclusivity

    by Jonathan Gronli on May 3, 2008 at 08:24 AM

    There are three things that make or break any company. The first thing is the product(s) that it can offer. The next thing is the public’s reaction to the product(s). Based on the reaction of the public the next important thing is the margin between legal and illegal receiving of the product(s).

    The game studio Crytek has a product that people apparently want in Crysis which also has one of the most advanced graphics engines. However, much like other companies that put out big-name, PC-only releases, it has learned from the problem of piracy. This is because Crysis seems to be pirated more often than it is legally purchased…

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    Rumor: Crytek leaving PC gaming behind

    by Christopher Buckner on Apr 30, 2008 at 10:28 PM

    In what could be another nail in the PC coffin, German developer Cyrtek, the makers of 2007’s smash hit Crysis, looks like it may be jumping the PC ship and swimming towards console shores.

    Crytek studio director and company founder Cevat Yerli told PC Play about the troubles with PC gaming, namely the acts of piracy which have jeopardized the entire PC market (and helped the console market)…

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    New Crysis maps and wallpaper for christmas

    by Danielle Riendeau on Dec 26, 2007 at 05:32 PM

    It seems that developer CryTek has gotten into the holiday spirit by delivering special Christmas-themed DLC to Crysis players. According to Ars Technica, five new multiplayer maps and a Christmas-y wallpaper have arrived and are available for download right now. The maps are Excavation and Terminal for InstantAction mode, and Training, Crossroads, and Desolation for PowerStruggle mode. All maps are available for play now on the title’s servers.

    Crysis, of course, is an uber-ambitious PC first person shooter, originally released this past fall with steep system requirements and solid review scores.

    So, if you’re savvy enough to have a PC rig capable of running this monster of an FPS, and you’re itching for new multiplayer action, this is a nice little “Merry Christmas” to you. It’s always positive to see developers supporting their titles with new DLC long after release (Rock Band is a frontrunner in this department as well), it’s a great way to keep a good game fresh for months.

    Read [Ars Technica]


    EA’s biggest guns at E3 2007: Crysis

    by Danielle Riendeau on Jul 14, 2007 at 02:12 PM

    Electronic Arts showed off impressive PC shooter Crysis at E3 2007, allowing journalists a first look at one of the completed levels. The title is a graphically stunning (to say the least) sci-fi shooter wherein players face off against aliens and other humans using traditional gunplay and an impressive array of abilities inherent to the player’s “nanosuit”, like enhanced speed and strength.

    The nanosuit dynamic works well, giving players more freedom to kick enemy ass in any way they choose. The environments were built with the suit abilities in mind (for example, rocks are at such a height that a player can strength-jump onto them and thus gain tactical advantage). It’s all very clever, sandbox-y and well implemented.

    The title is due out September 1, 2007, for the PC and it’s a safe bet just about every hardcore PC-er will snatch this up when it lands.

    Read [n4g] Also Read [Gamershell]


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