The quest to create cohesive MMO worlds
With the increasing popularity of MMOGs (Massive Multiplayer Online Games) and the growing user community, the technologies behind them have to evolve in order to accommodate hordes of players living and interacting in a virtual world. As hundreds of thousands of users conduct raids and battles, powerful computer clusters have to keep track of every move and action users make. As the users keep on coming, companies have to figure out ways of keeping these worlds running smoothly.
While different companies employ different architectures to simulate these virtual environments, all of them are working to develop a solution in which all the players could really share a single virtual world. In case of the popular World of Warcraft, Blizzard uses what they call “shards,” which are copies of the same world running in different machines. Users of WOW, which now total over 9 million, are distributed amongst these shards to…
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RE: The eerily realistic politics of Blacksite: Area 51
Actually I know quite a few people who have played the 360 and PC versions. The only complaint they gave was that Midway plasters its…" MORE »
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RE: The eerily realistic politics of Blacksite: Area 51
I think the political underlays to the game are interesting to think about. I also think the game was botched due to improper handling before…" MORE »
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RE: Important Importables: Ohimesama Debut review
Oops, of! Of! (Of YJB). I forgot to change it when I changed the rest of the sentence. :O " MORE »
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RE: Important Importables: Ohimesama Debut review
The story reminds me a little like YoJinBo :) Man, those Imagine games sound like vultures! (But, you know, vultures that prey not on corpses…" MORE »


