No Left 4 Dead for you, PS3
Valve seems to have a love-hate relationship with the PS3. On second thought it seems more like a hate relationship. EA took the responsibility of developing The Orange Box for PS3 in place of Valve which was clearly inferior to the Xbox 360 and PC versions of the game. Valve’s… Continue Reading »
Valve’s new Steam Cloud service is go
On November 6, 2008, Valve’s Steam Cloud service launched with the Left 4 Dead demo (full game releases November 18, 2008). Left 4 Dead is the first game that will utilize Steam Cloud support while Valve has plans to patch older titles to use the player syncing service. Valve also… Continue Reading »
Portal: Still Alive overflows Xbox Live’s size limit
Microsoft’s official limit for games on Xbox Live Arcade: 350MB. Portal: Still Alive’s actual size: 629MB. The limit breaking (ha!) comes from a report via Joystiq where, as they point out, “the previously announced 350 MB limit has just been kicked in the teeth.” As of yet, there is no… Continue Reading »
Team Fortress 2 updates to be released in 2009
When Valve released the Team Fortress 2 (TF2) Gold Rush update (which included unlockable weapons and achievements for the Medic class in addition to the Payload gameplay style) in April 2008, the company also confirmed that the game’s remaining eight classes will be overhauled in the future. Since then, the… Continue Reading »
Valve hints at Half-Life 2: Episode Three’s release date
Valve is renowned for its long development times — something its supporters have generally come to accept as a fair concession for consistently high quality titles — but that didn’t stop the company’s vice president of marketing, Doug Lombardi, from dropping some hints about when we might finally see the… Continue Reading »
Valve’s Left 4 Dead due to be released November 2008
As you can see from this photo I took from PAX, someone has given Left 4 Dead, a new game from Valve, the finger. Or, more accurately, the thumb. Left 4 Dead takes place during that time that we all know is coming, when zombies walk the Earth. What makes… Continue Reading »
Valve clarifies Xbox Live’s Portal expansion
Reports last month of additional content to paradigm-busting, platitude-eliciting puzzler Portal were heart-stopping revelations for die-hards Valve fans. But, according to Continue Reading »
Let GLaGPS tell you where to go
Portal fans may remember that GLaDOS dictated directions to the player at all times. GLaDOS was, of course, evil and misleading, but the haunting voice was somewhat mesmerizing. You can now have GLaDOS order you around in your daily life as well, thanks to the GLaGPS created by Ryan VanMiddlesworth. … Continue Reading »
Companion Cubes are love
A day with new Portal related news is a good day. The Valve Store website has finally restocked its stuffed companion cubes. Previously, when the Valve Store first carried stuffed companion cubes back in December, the items sold out nearly immediately. Kotaku reported that the entire stock of stuffed toys… Continue Reading »
Developers name Portal game of the year at GDC
Regardless of how you feel about most award ceremonies, you have to respect the Game Developers Choice Awards, in which actual working professionals (read: people who really know their stuff) pick the best and brightest games, ideas, and people of the past year. At this year’s eighth iteration of the… Continue Reading »
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Important Importables
Jenni Lada brings us information about all of the groovy new gaming imports from around the world.



