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Articles about take two

Rant: Stop blaming, banning videogames for real-world violence

by Jonathan Gronli on Aug 8, 2008 at 09:09 AM

Grand Theft Auto IV was recently removed from store shelves in Thailand by the order of New Era Interactive, one of Asia’s largest game distributors. The reason is that Polwat Chino, a 19-year-old boy, killed a taxi driver while trying to recreate a scene from the game. Ah. Yet another… Continue Reading »

EA amends takeover offer, extends deadline by one week

by Pulkit Chandna on Mar 31, 2008 at 07:18 AM

With Take Two’s board rejecting EA’s takeover offer, EA has softened its stand, though only a bit. It had previously set April 11, 2008, as the deadline but has deferred it by a week and reset it to April 18, 2008. Despite the extension, it still is keen to close… Continue Reading »

Take Two board rejects EA’s offer, mergers before GTA IV release

by Pulkit Chandna on Mar 29, 2008 at 12:41 PM

The board of directors of Take-Two has once again dismissed EA’s offer and termed it “inadequate in multiple respects.” But it remains open to other possibilities like a merger with a third party or EA. It has advised the company’s shareholders not to offer their shares to EA. The board… Continue Reading »

Electronic Arts makes $2 billion offer to Take-Two

by Pulkit Chandna on Feb 25, 2008 at 07:00 PM

EA has decided the best way to preserve its ascendancy by making a big acquisition - or, at least, try to. The publisher announced on Sunday (February 24, 2008) that it has placed a $2 billion acquisition-bid for Take-Two Interactive at $26 per share. Take-Two rejected the offer, posting a… Continue Reading »

analyst predicts Take Two take over

by Pulkit Chandna on Dec 21, 2007 at 08:46 PM

Videogame analysts have time and again clamored about a possible take over of Take Two. It seemed that Take Two chairman Strauss Zelnick’s denial of any such possibility had silenced all those analysts. But that is no longer the case, as Janco Partners’ analyst Mike Hickey has broken the brief… Continue Reading »

Bioshock receives new downloadable content

by Danielle Riendeau on Dec 5, 2007 at 08:17 PM

Take Two has just announced new downloadable content for underwater FPS Bioshock, including new plasmids, tonics, achievements and interface upgrades. All content is available through a free download on the Xbox Live marketplace. Gamers still exploring the world of Rapture can now use new plasmids and tonics (the deep power-up… Continue Reading »

Take 2 sells Joytech to Mad Catz

by Lucy Newman on Sep 8, 2007 at 07:30 PM

Take Two Interactive announced that it has sold Joytech to rival manufacturer Mad Catz, including all assets and employees. A subsidiary of Take Two, Joytech manufactures state-of-the-art videogames, audio visual accessories and offers them to the community at competitive prices. Take 2’s CEO, Ben Feder, said he was pleased that… Continue Reading »

OJ must give up money earned from videogame likeness

by PJ Hruschak on Aug 11, 2007 at 02:10 PM

I swear I’m not trying to dig up an old news story. No, really. Former footballer and occasional film actor, O.J. Simpson, was ordered by the Los Angeles Superior Court to pay all the money he earned from his likeness being uses in All-Pro Football 2K8 to the family of… Continue Reading »

Bully coming for the Wii and Xbox 360

by Danielle Riendeau on Jul 24, 2007 at 01:15 PM

Last Thursday (July 19, 2007) publisher Take Two announced that Rockstar’s popular and controversial adventure title Bully is Wii and 360 bound in an enhanced Scholarship Edition. Aside from promising additional new content and a Winter 2007 release date, details about the new versions are slim. The original Bully took… Continue Reading »

Opinion: AO ban exemplifies disconnect between opponents and audience

by Sam Cotts on Jun 22, 2007 at 07:58 PM

For those gamers who’ve followed the tragically comic progression of Manhunt 2 through the various dens of censorship, the announced death of the game’s launch date just goes to show that ignorance and arrogance are alive and well in the minds of the opponents of the video game industry. These… Continue Reading »

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