BlizzCon 2008: Starcraft 2 trilogy could span three years
As if it wasn’t bad enough that Starcraft fans learned the single-player campaign would be broken up into a trilogy, Blizzard Vice President of game design, Rob Pardo, had to make things worse. In an interview with Joystiq, Mr. Pardo was asked how long of a gap there would be… Continue Reading »
BlizzCon 2008: Blizzard may start charging fees for Battle.net
Joystiq reports that our worst fears have been hinted at. When asked, “Will Battle.Net remain free?”, at the Diablo III gameplay panel at BlizzCon 2008, Blizzard’s Julian Wilson gave Blizzard fans a startling answer: “We are looking to monetize Battle.Net so that we get to keep making these games and… Continue Reading »
BlizzCon 2008: Starcraft 2 getting single-player trilogy
How epic is the Starcraft 2 single-player story? How about so epic that Blizzard will be releasing it as a trilogy. At BlizzCon 2008 (October 10, 2008), Rob Pardo, the executive vice-president of game design for Blizzard, announced that indeed Starcraft 2 will be released as a trilogy rather than… Continue Reading »
BlizzCon schedule revealed
Blizzard has finally posted the schedule of events for this year’s iteration of BlizzCon. The event begins this Friday, August 3, 2007, and runs through Saturday, August 4, 2007, at the Anaheim convention center. The very first event planned on Friday morning is open gaming time with StarCraft 2, which… Continue Reading »
Rob Pardo, of Blizzard, talks to MSNBC
MSNBC posted a recent interview they had with Blizzard’s Vice President of Game Design, Rob Pardo. The article is all about an underachieving indy game recently announced. All kidding aside, it’s a great article about the development of Starcraft 2. It’s also nice to see that a major media outlet… Continue Reading »
Experience what it’s like to download at unlimited speeds from a massive collection of over 800 Terabytes of user uploads. You’ll max out your Internet connection downloading a file in… Continue Reading »
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