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Articles about research

University study suggests prolonged gaming may reduce attention (or vice-versa)

by Christian Morlotte on Oct 24, 2009 at 09:36 AM

Researchers from the University of Iowa conducted a study to analyze the relation between gaming for prolonged periods of time and attention levels when performing certain tasks. The results indicated that the group that played games more than 40 hours a week had significantly less proactive attention - the kind… Continue Reading »

Duh of the Day: Another study suggests gamer stereotypes may be wrong

by Lucy Newman on Oct 24, 2008 at 12:24 PM

According to a recent article published in the SouthTown Star and written by GateHouse News Service, online gamers may have been wrongly stereotyped. Of the 7,000 online gamers researchers interviewed who played EverQuest 2, a MMO (Massively Multiplayer Online game), they are not the overweight rotund teenage boys most people… Continue Reading »

Books about gamers for librarians, teachers

by Lucy Newman on Sep 9, 2008 at 06:27 PM

In the Los Angeles Times, writer Alex Pham reports that the San Fernando Library encourages youth to play video games and even invites them to be as loud as they like. “It lets teens be more comfortable with the library and become familiar with librarians,” San Fernando librarian Lydia Harlan… Continue Reading »

Studies indicate video games may help teach positive life-long skills

by Jonathan Gronli on Aug 31, 2008 at 10:33 PM

Two papers presented on August 5, 2008, at the Annual Convention of the American Psychological Association (APA) in Boston, MA (USA), demonstrated that some videogames can help improve the ability to solve problems and dexterity. In the first paper. titled Children’s Problem Solving During Video Game Play, Fordham University psychologist… Continue Reading »

NPD’s US videogames sales report for June 2008

by PJ Hruschak on Jul 18, 2008 at 09:00 PM

Independent research group NPD Group has releases its US video game sales numbers for June 2008. A few games dominated the month, especially Lego Indiana Jones, which took four of the top 20 sales spots. Likewise, Guitar Hero titles took four spots (Guitar Hero: Aerosmith was three of them). Topping… Continue Reading »

Scientific Duhthrough: Most gamers are not shy nerds

by Jonathan Gronli on Jun 10, 2008 at 08:16 AM

Dan Laton, a Psychology graduate from Victoria University, recently conducted a study on the effects of games on social well being. Gamers tend to be thought of as a group of socially awkward, shy nerds. The purpose of the study was to find out whether or not that stereotype is… Continue Reading »

Twelve research teams get $2 million for healthier video games

by Pulkit Chandna on May 31, 2008 at 07:50 PM

We all know that the Wii has found extensive use as a fitness device besides being incorporated into rehabilitation programs world over. There have been a few researches to study its relationship with a player’s health and fitness but a deeper understanding of the subject can fashion a fitness revolution… Continue Reading »

Study indicates videogames may stimulate creativity

by Pulkit Chandna on May 30, 2008 at 01:17 PM

A recent study has found videogames may be creatively galvanizing. Researchers around the world seem to be locked in a seesaw battle when it comes to video games as they draw conflicting inferences. But this is certainly not one of those studies that anti-game attorney Jeff Thomson can use to… Continue Reading »

Study attributes increased mental growth to videogames

by Pulkit Chandna on Feb 13, 2008 at 03:22 PM

There have been scores of surveys and studies prejudicially elucidating the cons of video gaming in recent times. But like every other form of entertainment even video gaming has its pros which are incontrovertible. According to a report on The Evening Sun, a new research has found that video games… Continue Reading »

Study: Wii not a fitness machine after all

by Pulkit Chandna on Dec 22, 2007 at 08:25 PM

There seems to be a general perception that the motion-registering Wii is a prime fitness device, with gamers being more physically involved in a Wii title as compared to other game platforms. But according to BBC News, experts in the UK don’t think too highly of the Wii as a… Continue Reading »

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