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Articles about portal: December 5, 2008

Portal: Still Alive overflows Xbox Live’s size limit

by Kris Rosado on Oct 22, 2008 at 10:05 PM

portal: Still Alive

Microsoft’s official limit for games on Xbox Live Arcade: 350MB. Portal: Still Alive’s actual size: 629MB. The limit breaking (ha!) comes from a report via Joystiq where, as they point out, “the previously announced 350 MB limit has just been kicked in the teeth.“

As of yet, there is no word from Microsoft whether or not the size cap limit will be raised yet again, as it was when Castlevania: Symphony of the Night was placed on the service, or even whether or not there will be a new and bigger…

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Valve clarifies Xbox Live’s Portal expansion

by Neil Barbour on Jul 21, 2008 at 02:32 PM

Portaloneone
Reports last month of additional content to paradigm-busting, platitude-eliciting puzzler Portal were heart-stopping revelations for die-hards Valve fans.

But, according to GameSetWatch, Valve’s Doug Lombardi said the new levels for Portal will be culled from the Portal: The Flash Game map pack. While there’s still plenty of reasons for console players to be happy, there are now a few to get riled up about, too…

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Let GLaGPS tell you where to go

by Jenni Lada on Jun 30, 2008 at 05:55 PM

Portal box artPortal fans may remember that GLaDOS dictated directions to the player at all times. GLaDOS was, of course, evil and misleading, but the haunting voice was somewhat mesmerizing. You can now have GLaDOS order you around in your daily life as well, thanks to the GLaGPS created by Ryan VanMiddlesworth.  Where GLaDOS stands for Genetic Lifeform and Disk Operating System, GLaGPS stands for Genetic Lifeform and Global Positioning System.

GLaGPS is a fan project, and not endorsed by Valve, the makers of Portal, but I’m sure they’d find it pretty darn cool. The voice pack only works with the Garmin Nuvi GPS so far, though VanMiddlesworth is also working on a TomTom version.

Click through to watch GLaGPS in action…

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Companion Cubes are love

by Jenni Lada on Mar 24, 2008 at 04:33 PM

Companion Cube fuzzies

A day with new Portal related news is a good day. The Valve Store website has finally restocked its stuffed companion cubes. Previously, when the Valve Store first carried stuffed companion cubes back in December, the items sold out nearly immediately. Kotaku reported that the entire stock of stuffed toys were gone in only 24 hours.There are two different designs, a large cube or cube dice, and each one costs $29.95.

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Orange Box getting a little smaller

by Christopher Buckner on Mar 8, 2008 at 08:30 PM

the orange box

If you’re a gamer and you haven’t grabbed your copy of Valve Software’s The Orange Box, which featured GDC 2008 winner for game of the year, Portal, then what is keeping you?  Maybe five games for the price of one just don’t seem right in your mind. Well now, Valve is offering gamers another chance to experience the 5 in 1 package deal by releasing each of the Orange Box games as a stand-alone titles on April 9th, 2008, according to IGN.

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Team Fortress 2 update fixes important issues

by Christopher Buckner on Mar 4, 2008 at 03:39 PM

team fortress 2One of the best online multiplayer games of 2007 is going to get a whole lot better with Valve’s recent updates to Team Fortress 2 for the Xbox 360.

Five after its release, Valve is releasing a free downloadable update to Team Fortress 2, fixing a number of the game’s most pressing issues, such as known exploits, menu issues and the frequent bandwidth issues that cause players to suddenly drop without cause.

Click through for a full list of the fixes…

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Developers name Portal game of the year at GDC

by Danielle Riendeau on Feb 21, 2008 at 10:02 PM

Portal
Regardless of how you feel about most award ceremonies, you have to respect the Game Developers Choice Awards, in which actual working professionals (read: people who really know their stuff) pick the best and brightest games, ideas, and people of the past year. At this year’s eighth iteration of the ceremony, Valve’s innovative Portal was named the game of the year, with other big winners including Bioshock, Crackdown, Fl0w, Crysis, and The Legend of Zelda: Phantom Hourglass. Also honored were Sid Meier with a lifetime achievement award, Jason Della Rocca with an ambassador award, and Ralph Baer with a pioneer award.

Click through for a full list of the winners.

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Delicious and moist companion cube cake

by Jenni Lada on Feb 9, 2008 at 10:19 PM

Companion Cube cake

Cake is yummy. Cake shaped like a companion cube from Portal is yummy and funny. An Ars Technica forum user by the name of Neko posted a picture today (February 9, 2008) of a most excellent cake. This cake is not a lie, it is moist and it will be served immediately. You wouldn’t even have to take a test first. The companion cube cake has already received much love and rave reviews from other viewers on the forum.

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Orange Box titles to be indivdually released for PC

by Richard Snyder on Feb 3, 2008 at 05:20 PM

Agent OrangeElectronic Arts has revealed that it intends to release the PC versions of The Orange Box‘s exclusive titles (Half-Life 2: Episode Two, Team Fortress 2 and Portal) as separate titles before March 31, 2008, the last day of EA’s fiscal year.  This is in addition to Half-Life 2 and Half-Life 2: Episode One which are already available as individual titles and Steam, where any part of the Orange Box may be purchased on its own.

Valve’s compilation of new and recent first-person shooters was praised late last year as one of the best…

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Smooth Few Films releases Portal: A Day in the Life of a Turret

by Jenni Lada on Feb 1, 2008 at 09:00 AM

Turrets have feelings too.

Smooth Few Films, creators of “The Leet World“ and “Halo 3: The Over-Achiever“, have released a new short humorous film set in the Portal world. “Portal: A Day in the Life of a Turret” offers a short vignette detailing what life is like as an automated gun turret whose only role in life is to shoot at escaping test subjects in the Aperture Science Enrichment Center.

Click through to watch the video.

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