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Articles about patch

SNK releases King of Fighters XII patch for Xbox 360 owners

by Jenni Lada on Oct 30, 2009 at 01:36 PM

King of Fighters XII is flawed. Anyone who’s spent even five minutes trying to play using the online multiplayer would realize that. Ignition and SNK knew the problem was there, and promised that the companies would take action to make things right for their customers. Back on July 31, 2009,… Continue Reading »

‘Splosion Man now supports avatar awards

by Jeremy Hill on Oct 27, 2009 at 08:37 AM

Splosion Man was one of the shining jewels in the Xbox 360’s summer of arcade festivities earlier this year (2009). It involved the simple concept of exploding your character through platform-heavy levels to end the stage. Splosion Man is also one of the first games to give awards that can… Continue Reading »

Fat Princess patch features a free multiplayer map

by Jeremy Hill on Oct 26, 2009 at 08:32 PM

Fat Princess got off to a shaky start when it was released. Even though it received high marks during its beta phase, the final build was riddled with game crippling bugs including severe online lag and balance issues. These problems were fixed in a timely manner and the world of… Continue Reading »

Prepare to patch The King of Fighters XII PS3 owners, Xbox 360 owners have to wait

by Jenni Lada on Jul 31, 2009 at 01:31 PM

Some owners of the recently released PS3 version of SNK and Ignition’s fighting game The King of Fighters XII noticed something wasn’t quite right. I’m talking about the online multiplayer matches. There was, and still is for some users, an incredible amount of lag during said matches. The game will… Continue Reading »

UFO: Afterlight - 2 years old, but still getting patches

by Jenni Lada on Jan 28, 2009 at 04:28 PM

Patches are always appreciated, especially when a game has errors or quirks that need fixing. It’s especially good to see an older game still receiving said updates. On that note, Patch 1.7 for UFO: Afterlight has been released, thanks to 1C Publishing EU, ALTAR games, IDEA Games and some especially… Continue Reading »

Fable 2 patch goes live

by Jeremy Hill on Jan 11, 2009 at 02:42 PM

It’s been a long time coming but Lionhead has released the patch that will fix a number of glitches in Fable 2. No more do you have to worry about messing up on the Monk’s Quest and being forced to start the whole game over again. Even if you stopped… Continue Reading »

Fix The Witcher: Enhanced Edition with Hotfix

by Jenni Lada on Dec 23, 2008 at 05:32 PM

Atari and CD Projekt have a special delivery for The Witcher: Enhanced Edition owners. Let’s just take a look, well what do we have here? A shiny new patch to make the game better. It is a hotfix patch that is going to get rid of the critical errors that… Continue Reading »

Rare solves Banjo-Kazooie: Nuts & Bolts text problem

by Jason Townsend-Rogers on Dec 22, 2008 at 11:12 AM

The release of Rare’s latest Banjo-Kazooie game, Nuts & Bolts, has managed to surprise many individuals. Most of that surprise has come from the fact that the game has been received reasonably well, at least by the reviewers, as most of them have had cause to praise the game’s efforts… Continue Reading »

Fallout 3 PS3 patch goes live in Europe

by Jeremy Hill on Dec 16, 2008 at 10:37 PM

Choosing which platform to purchase Fallout 3 for can be determined by a number of factors including whether or not you want to earn achievements, get some extra downloadable content and or avoid game glitches. The PS3 version unfortunately failed all three of these criteria when it was released in… Continue Reading »

World War II: Road to Victory 1.30 patch makes the game more challenging, doesn’t explain how

by Jenni Lada on Dec 11, 2008 at 04:09 PM

Matrix Games and IQ Software’s World War II: Road to Victory has another update incoming. If you’ve been keeping up with the game patches, then you’ll know its time for 1.30. That’s pretty quick, considering the last patch (1.210) arrived November 13, 2008, and the patch before that (1.201) was… Continue Reading »

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