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Articles about part 6

Burning Ambition Part 6: From paper to screen

by Christopher Buckner on Apr 2, 2008 at 10:00 AM

In part five I talked about the nightmare that is finding capable artist to join your team. Enough bitching. It’s time to talk about what we at Burning Man Studios do have. The production of concept art is by far the best and most rewarding part of the design process… Continue Reading »

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