Gamertell Review: Ninjatown for DS
Title: Ninjatown
Price: $29.99
System(s): Nintendo DS
Release Date: October 28, 2008
Publisher (Developer): SouthPeak Games (Venan Entertainment and Cashmere Productions)
ESRB Rating: “Everyone” for Crude Humor and Mild Cartoon Violence
Pros: Incredibly clever writer, unique art style, great game-play, wonderful characters and lots of options to win each level. Also it comes with a Ninjatown window cling!
Cons: Later levels can get challenging and Master Ninja microphone activated powers are annoying.
Overall Score: Two thumbs up, 95/100, A, **** 1/2 out of 5
I can’t get enough of Ninjatown. Even when I had to replay “The Loop” level in the Business District three times, because the various business devils kept speeding through my defenses, I still couldn’t bring myself to get annoyed with this incredibly charming and funny tower-defense strategic RPG based on the Shawnimal toys.
Ninjatown may not be perfect, but it sure comes close. It is delightfully challenging, has a clever script, adorable characters, lots of unit options and special abilities which can single-handedly turn the tides of battle. If it weren’t for the occasionally frustrating Ol’ Master Ninja powers, Ninjatown would easily have earned a perfect score.
The worst ninja games ever

In the great internet debate of pirates vs. ninjas, pirates just got a little boost. 1up has a very funny little feature on the 5 worst ninja games ever made, calling out everything from the abysmal PS1 title Ninja to last year’s butt-of-every-Wii-joke Ninjabreadman. As much as lists can be a little cliched, this one is dead on, poking fun at one of gaming’s most ubiquitous figures (next to the zombie and the space marine, of course).
I have to say I agree with every choice, including the semi-ballsy move of putting classic NES pain simulator Ninja Gaiden high on the list. Cheap games are not fun, people.
Read [1up]
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