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Articles about multiplayer: December 2, 2008

Duh of the Day: Another study suggests gamer stereotypes may be wrong

by Lucy Newman on Oct 24, 2008 at 12:24 PM

Videogame stereotypes for MMO players not trueAccording to a recent article published in the SouthTown Star and written by GateHouse News Service, online gamers may have been wrongly stereotyped.

Of the 7,000 online gamers researchers interviewed who played EverQuest 2, a MMO (Massively Multiplayer Online game), they are not the overweight rotund teenage boys most people once thought they were…

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How to enter the Call of Duty: World at War multiplayer beta

by Jeremy Hill on Oct 14, 2008 at 11:18 AM

World at War

Activision has officially started the closed multiplayer beta for Call of Duty: World at War exclusively on the Xbox 360. The multiplayer portion of the game is expected to be just as good or even better than Call of Duty 4. The beta is only running for a few weeks so time is of the essence. You can join the WWII inspired mayhem by doing one of two things.

Fair Warning - The first is very easy, the second requires a bit of luck.

Click through to find out how to get in on the beta…

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Enemy Territory: Quake Wars debuts on next-gen consoles

by Pulkit Chandna on May 29, 2008 at 03:41 PM

Enemy Territory: Quake Wars

Id Software’s first-person shooter Enemy Territory: Quake Wars is now available for $60 on the Xbox 360 and PS3. The game was already available for the PC and has received rave reviews and several awards. The Xbox 360 version has been developed by Nerve Software while Underground Development is behind the PS3 version of this action-packed title set in the Quake Universe.

Published by Activision, the game is set in the year 2065 and is the extension of the…

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Prototype’s multiplayer mode scrapped

by Pulkit Chandna on Mar 31, 2008 at 09:03 PM

Prototype
Prototype, a much-hyped and much-anticipated game being developed by Radical Entertainment, will not feature any online multiplayer. The unfortunate news comes from Radical’s Tim Bennison who spoke with Team Xbox. Previously, the game was supposed to have online multiplayer functionality but it has been scrapped as the developers found it difficult to integrate it.

Bennison said they had envisaged Prototype as a single-player game but the…

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Lost Planet: Colonies first details

by Christopher Buckner on Mar 19, 2008 at 12:32 PM

lost planet coloniesCapcom has released new details about Lost Planet: Colonies, which is due to be released in Japan May 2008. Lost Planet: Colonies is due to be released on the Xbox 360 and PC though a North America launch date has not yet been announced.

Lost Planet: Colonies isn’t a sequel but instead a gold edition to Lost Planet: Extreme Conditions which was released early 2007 on the Xbox 360 and sold more than a million units in Japan, North America and Europe. This doesn’t mean that Colonies is little more than new packaging, as a number of major game play elements, maps, bad guys and new…

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GTA IV multiplayer modes revealed

by Danielle Riendeau on Mar 14, 2008 at 02:05 PM

GTA IV
GT4.net is reporting on a PSM Spain article in which Rockstar revealed the multiplayer details for upcoming monster title Grand Theft Auto IV. The game will feature 15 multiplayer games, including racing, deathmatch, a competitive mafia game, a Cops n Crooks mode, and several others. All multiplayer modes will take place on the same map as the single player game.

Here’s the full list of modes (thus far) as posted on GT4.net:

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Sony, Vivox combine to offer in-game voice chat

by Pulkit Chandna on Feb 24, 2008 at 07:35 PM

Sony Online EntertainmentJust a few days ago, in-game community tool provider, PlayXpert, announced its parntership with Vivox to provide in-game voice communication features to its users. It appears that Vivox’s voice technologies are in great demand in the Massively Multiplayer Online Gaming (MMOG) industry, as leading MMOG publisher Sony Online Entertainment has also chartered Vivox’s technologies for its games.

The two companies announced an agreement during the Game Developers Conference in San Francisco that will ensure that gamers and guild mates in SOE games are never out of touch in both the…

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List of top-selling games points at changing trends in game sales

by Madison, Phil on Feb 5, 2008 at 10:45 PM

Old_Gamer.jpg
At seeing the list of top-selling games for 2007, the first thing I saw that made me scour the internet for confirmation was that Wii Play took the #2 spot.  I know it has been out since February 12, 2007, and had more time to collect sales, but come on. This game got mediocre reviews across the board, and Mario Party 8 didn’t fair a lot better. 

Where is Bioshock?  Where is Forza 2?  Where is The Orange Box?  Where are all the games that we hardcore gamers look for?  Well son, the times they are a changing.  I think the Seth Scheisel, of the NY Times has hit this one on the head: critically praised single-player games that appeal to hardcore gamers are being outsold by multiplayer games that appear to a less hard-core audience (and critics).

Take a look at the list…

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Future slot machines to appeal to video gamers

by Pulkit Chandna on Dec 28, 2007 at 06:39 PM

Slot Machine

Casinos want to target the younger lot with a new breed of slot machines that are way more interactive than the pull-the-boring-lever-and-let-it-roll slot machines currently in use. These machines will draw a lot of inspiration from video games and will test the skill of the gamer. It is a huge evolutionary leap as slot machines have remained immune to drastic changes for the past 100 years.

Now the slot machines will offer a new kind of playing experience, where players will reap the reward of their skills along with good fortune. Even the controls will get just a touch complicated. Also players on two different slot machines will be able to challenge each other ala multiplayer gaming. Video game maker Atari is busy developing the new ilk of slot games for these advanced slot machines.

George Maloof, owner of the Las Vegas Palms Resort Hotel and Casino, told Casino Gambling Web that gambling was not on top of younger players’ to-do list. According to him, they were more interested in partying and clubbing.

Maybe these younger players might be able to better identify with these skill-based slot machines.

Read [Casino Gambling Web]

Related


Gamer used Halo 3 to forge lifetime alliance

by Christian Morlotte on Nov 9, 2007 at 10:07 PM

Halo 3 proposal The world of hardcore gaming can be lonely. With all those hours glued to a couch fragging people online or running around on raids, it can be difficult to get out there and meet new people. Some gamers have turned to online dating sites to find their other half but there seems to be a new trend in the world of gaming. With the constant social interactions that multiplayer games offer, bonds have started to form and sometimes this can lead to players becoming more than teammates.

On November 3, 2007, an Xbox Live user with the gamertag “Moviesign” used Halo 3’s multiplayer mode in a most unusual way. He wasn’t cheating in any way, but he used the to propose to his girlfriend of over two years, “furtive penguin.”

According to the story, “Moviesign” invited his girlfriend to a multiplayer game that was supposed to be just a two-on-two match using a level created with The Forge. They started out and “Moviesign” asked “furtive penguin” to follow him to a place where he had hidden an energy sword. When they got there they found not only one but multiple energy swords, but along with those there were other weapons (both human and Covenant) carefully arranged on the floor in a pattern that formed the words “MARRY ME?” The answer was yes and they posted an image capturing the moment.

I’m sure Bungie didn’t see that one coming but I guess we will be seeing different and innovative uses for this system more frequently. Congrats to both of them and hats off to “Moviesign” for the most creative use of The Forge yet. 

Read [Neatorama] Also Read [Xbox.com]

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