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MIT students create AudiOdyssey, a musical game for the blind

by Jeremy Hill on Jan 4, 2009 at 06:42 PM

It’s good to see someone working on games for those who are disabled in some way. The Singapore M.I.T. Gambit Game Lab’s main goal is to make games that can be distributed globally from the start instead of producing games from one continent, then later translating them for other continents.… Continue Reading »

Game defender Prof. Henry Jenkins leaves MIT,  heads into the “heart of the entertainment industry”

by Jason Townsend-Rogers on Nov 19, 2008 at 09:02 PM

With all of the detractors that have made news in the gaming industry, there has always been one individual who has stood in our defense. That individual is Henry Jenkins, a professor at MIT who not only has his own blog but has frequently spoken in defense of video games… Continue Reading »

AudiOdyssey: A game for the visually impaired

by Christian Morlotte on Sep 4, 2007 at 11:57 PM

A group of researchers at MIT are working on a video game they expect to appeal to a broad audience, including a group that, until now, has been neglected: the visually impaired. The game, titled AudiOdyssey, is based on matching the rhythm of various audio tracks just as a DJ… Continue Reading »

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