Square Enix wins copyright infringement case against Fantom
Square Enix Co., Ltd., recently announced the results of its copyright infringement case against Korean pop singer Ivy’s music video Temptation Sonata that aired in February 2007. The video was produced by HONG Jeong-ho and the Fantom Entertainment Group (a talent agency).
The Seoul Central District Court ruled in favor of Square Enix and ordered the talent agency and Jeong-ho to pay damages up to…
Game lawyers experiencing a windfall
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These days an ideological line seems to divide the whole world into two halves. On one side of this ideological equator are the gamers and on the other side are the detractors of video games. Due to the increasing number of controversies around video games, some of which lead to court cases, video game lawyers are experiencing a windfall. Another major reason for video game lawyers earning serious bucks is the fact that the video game industry is flooded with cash and future growth prospects look even better.
The games industry is on an all time high and is expected to overtake even the music industry in terms of sales sometime next year according to PricewaterhouseCoopers. The firm has also pegged video game sales this year at $10.4 billion, an increase of 15.5% 2006. The boom in the video gaming industry has provided new, lucrative avenues to lawyers. They tend to perform a wide array of legal tasks within the games industry…
Copyright Alliance formed
A formal Copyright Alliance has been formed to promote the value of copyright in encouraging creativity in artists and athletes, creating jobs for more people and fostering the growth of key industries. Composed of twenty nine member organizations from the arts, technology, entertainment and sports, the Copyright Alliance represents more than ten million Americans engaged in industries that are affected by copyright issues. Serving as executive director is former journalist Patrick Ross, who has more than ten years of expertise writing about and advocating the cause of intellectual property rights.
Included in the Alliance are:
- artists’ unions and guilds
- amateur and professional sports guilds
- publishing companies
- graphic artists
- software designers
- photographers
- radio and television entertainers and employees
- video game developers
The group is also governed by a set of policy principles which will guide them in their educational outreach efforts. These include cultural enrichment, as the group aims to distribute new and creative work to U.S. citizens, increasing progress of science and creativity by upholding copyright laws, advancing educational programs that instruct students on the value of strong copyright and how it can benefit society in general, enforcing copyright laws, balancing the rights of creators with the public good, global development and fostering and encouraging free expression.
Read [CopyrightAlliance] via [Kotaku.Com]
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