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Articles about cards: December 1, 2008

Microsoft to aid users unable to take advantage of “New Xbox Experience”

by Jason Townsend-Rogers on Oct 12, 2008 at 04:01 PM

Microsoft's 'New Xbox Experience'

Microsoft is set to unveil its “New Xbox Experience” to eager 360 owners on November 19, 2008. This update is set to revamp the 360’s entire dashboard and introduce “avatars,“ which are characters that players can customize to suit their own whims.

This “new experience” will come at a cost of 128 MB of hard drive space; while this may not be a problem for 360 owners who have purchased sufficient memory sources, there remains a large amount of individuals who have not. For these people, Microsoft has promised to come to their aid…

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Magic: The Gathering changes to be implemented October 3, 2008

by Jonathan Gronli on Jun 5, 2008 at 06:50 PM

gamertell magic the gathering logoWizards of the Coast, the company that is currently backing Magic: The Gathering, recently announced changes that are going to be implemented by October 3, 2008. Some of these changes are fairly standard, based on feedback from both new and veteran players of the game.

New changes include an added rarity level, a reduction in set size, new theme decks, booster pack re-composition and additions to the Fat Packs….

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Gamertell Exclusive: Interview with indie game company, New Lineage Games

by Lucy Newman on Aug 12, 2007 at 01:12 PM

New Lineage games Logo

  I’m always looking for new games to play, especially those that offer to be the most challenging. While browsing through my usual forums I saw a a post that read, “My cousin and I created a game company,“ on Women Gamers. Curiosity led me to New Lineage Games, a new independent game company based in Tampa, FL, who recently released its first game Catalyst.

Catalyst is a variation on a traditional solitaire card game using a high score method. It’s nothing like the solitaire games most of us are used to. Instead of matching like colored suits or separating them into like suits this is played by selecting 3 cards from one column whose face value totals 10, 20 or 30. All face cards are worth 10 points, Aces are worth 1, and Jokers are wild (but you don’t gain any points for matching with jokers). The goal of the game is to remove all of the columns from play.

I talked to programmers Paul and Jamie Belanger from NLG to find out how they came up with and created Catalyst...

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