Yeah Right: Blizzard swears Starcraft II trilogy not an attempt to “stretch it out and milk it”

So how did you feel about the announcement Blizzard made regarding their upcoming sequel to the decade old and still selling RTS game, Starcraft II, would be split up into three games, or at least one game and two expansions? Did you not care? Are you one of those players that only cares for the multiplayer experience? What about those that do enjoy Starcraft’s story? What was the first thing you thought about? My money (no pun intended) is that you thought Blizzard was at it again with a new scheme to nickel and dime players. Well, Blizzard COO, Paul Sams, begs to differ and speaking with Videogamer.com makes his point clear (or at least tries)...
BlizzCon 2008: World of Warcraft to get character upgrade microtransactions
Diablo III lead designer Jay Wilson and World of Warcraft (WoW) production director J. Allen Brack recently took to the stage at a BlizzCon 2008 press conference in California to answer fan questions about Blizzard Entertainment’s highly anticipated sequel and its ever popular massively multiplayer online role-playing game (MMORPG) respectively.
In addition to confirming that Blizzard is looking to monetize Battle.net — news that was later elaborated on with confirmation that Diablo III won’t be subscription based — Brack responded to the recent confusion regarding the discovery of…
BlizzCon 2008: Diablo 3 will not be subscription based

In an interview with Joystiq, Blizzard Vice President of game design, Rob Pardo, was asked about earlier reports from Julian Wilson on how Blizzard is looking to monetize Battle.net.
Pardo mentioned that Blizzard is not looking to put Diablo 3 on a subscription-based pricing. “It’s clearly not an MMO, so it’s not appropriate to do a business model like that” Pardo answered.
Further in the interview the VP of game design went on to answer the question about Battle.net saying…
BlizzCon 2008: Starcraft 2 trilogy could span three years

As if it wasn’t bad enough that Starcraft fans learned the single-player campaign would be broken up into a trilogy, Blizzard Vice President of game design, Rob Pardo, had to make things worse.
In an interview with Joystiq, Mr. Pardo was asked how long of a gap there would be between releases, to which he responded: “So, you know with any luck, it would be like a year for each successive one, but that’s going to be a…
BlizzCon 2008: Blizzard may start charging fees for Battle.net
Joystiq reports that our worst fears have been hinted at. When asked, “Will Battle.Net remain free?“, at the Diablo III gameplay panel at BlizzCon 2008, Blizzard’s Julian Wilson gave Blizzard fans a startling answer: “We are looking to monetize Battle.Net so that we get to keep making these games and updating features, we kind of have to.“
This news comes especially dark seeing as how Blizzard recently announced it is breaking Starcraft II into…
THQ picks up 50 Cent: Blood on the Sand

It was only a matter of time before someone picked up the recently dropped 50 Cent: Blood on the Sand.
According to a listing at Australia’s Office of Film and Literature Classifications (found by a member of forum site NeoGaf), the financially savvy company smart enough to pick up a guaranteed million copy seller is THQ.
Even though the first game, 50 Cent: Bulletproof, was a critical failure, the game did go on to…
BlizzCon 2008: Starcraft 2 getting single-player trilogy

How epic is the Starcraft 2 single-player story? How about so epic that Blizzard will be releasing it as a trilogy.
At BlizzCon 2008 (October 10, 2008), Rob Pardo, the executive vice-president of game design for Blizzard, announced that indeed Starcraft 2 will be released as a trilogy rather than one giant game for Mac and PC in 2009. That means that eager Starcraft fans (me) will have to purchase the main game and the two “expansion packs” in order to find out what happens in the highly anticipated sequel.
The first of the trilogy will be the the Terran campaign subtitled Wings of Liberty. The second will be…
New DirecTV subscribers get to watch BlizzCon 2008 tourney for free
BlizzCon 2008 is offering a free pay-per-view package to new DirecTV subscribers for its upcoming World of Warcraft tournament starting at 1:30 p.m. on October 10, 2008, and 2 p.m. EST on October 11, 2008, broadcasting live from the Anaheim Convention Center in Anaheim, CA (USA).
The DirecTV special promotion can be subscribed to only through the BlizzCon website and is available only to those living in the United States that subscribe to service before September 30, 2008, and activate it before October 9, 2008.
Current DirectTV subscribers can…
Blizzard confirms Diablo III to be released for Mac, PC
FROM APPLETELL - Fans of the Diablo series have finally gotten their wish. Diablo III is under development. MORE »
Free World of Warcraft song for Guitar Hero III
A free Guitar Hero III track is now available through both Xbox Live and the Playstation Store, and World of Warcraft fans should be pleased. Why WOW fans? Because the track is “I am Murloc,“ by Level 70 Elite Tauren Chieftain.
On July 16, 2007, at the 2005 BlizzCon convention, Level 70 Elite Tauren Chieftain performed “I am Murloc” for fans. It was a heavy-metal style rock song about the World of Warcraft fish people. Now, to celebrate Blizzard Entertainment’s 2008 Worldwide Invitational on June 28-29, 2008, “I am Murloc” has been released for Guitar Hero III. The lyrics are available at the WOWWiki entry for the song (as of 11:34am CST, June 26, 2008).
Click through to watch the 2005 BlizzCon performance of “I am Murlock” on YouTube…
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