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Articles about bejeweled: December 1, 2008

Bejeweled Twist to put a new spin on a classic

by Jenni Lada on Oct 28, 2008 at 05:18 PM

Bejeweled TwistGet ready to spend more hours killing time in front of your computer - PopCap has just released Bejeweled Twist. Currently, the casual puzzle game is available only through the official Bejeweled Twist site, both as a free demo and a 19.95 full version and is designed for Windows XP and Vista machines. PopCap is also offering a deal where people can get Bejeweled, Bejeweled Twist and Bejeweled 2 for $34.95. Bejeweled Twist will be available in stores and on other game portals on November 18, 2008.

The new version has you rotating four gens in the grid to match up three or more gems of the same color to eliminate lines. If you’re curious how this works, sign up for the free-to-play pet sim Moshi Monsters and play the electric factory game. The original Bejeweled had you just swapping two gems’ positions at a time to make rows of three or more of like colored gems…

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Puzzle Quest coming to Xbox Live

by Danielle Riendeau on Jun 30, 2007 at 12:59 PM

Puzzle Quest XBLA

D3’s immensely popular and addicting puzzle/RPG hybrid Puzzle Quest will be available later this summer on XBLA (Xbox Live Arcade), with expanded features that take advantage of the live arcade atmosphere.

Besides the full online play there will be a complete with a matchmaking service, ranked multiplayer games and voice chat. Additionally, the game has been tweaked and new features have been added to the single player mode, including…

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Review: Mile-high gaming with Delta on Demand and eFlyte

by PJ Hruschak on Jun 11, 2007 at 04:52 PM

I was recently flying on Delta and able to play the new eFlyte games included in the Delta on Demand service on the plane.

The setup is essentially a small touch screen where you can access pre-installed movies, TV channels, music and casual style games.

The screen is mounted into the seat in front of you with the vision area about 7 in. wide by 5 in. tall (approximations since I didn’t have a ruler in my pocket). Though most of the functions are controlled through the touchscreen, it also includes a -/+ button to control brightness, a Power button to turn on the screen and a Call button to flag own the Flight Attendant (though that button didn’t seem to work).

The screen flips out about an inch from the bottom to help improve the viewing angle and expose the credit card slot at the bottom. The service was free in First Class and those in Coach had to pay to use some of the offerings: $5 for all 12 games, $5 per movie and $2 per HBO TV episode. Non-HBO TV shows, music channels and one game, Inflight Trivia, were free. Audio was channeled through the headphone port in the arms of the chairs. As usual, the headphone were $2 in Coach and free in First Class but you could use pretty much any standard headphones.

The 12 games available on this flight were all Casual style games including a few by PopCap:

  • Inflight Trivia
  • Bejeweled
  • Big Money
  • Bookworm
  • Chainz
  • Galaktor
  • Head-to-Head Chess
  • Inflight Poker
  • Insaniquarium
  • Klondike Solitaire
  • Dynamite
  • Suma

To select a game, you touch the Games menu, then click on the game to get a description and small screen shot. From there you can then back out or load and launch the game.

The games look good, about the same as those you’d download online. In fact, a few seem to be direct ports, even including instructions with keyboard controls even though you only use the touchscreen to play.

For the Galaktor (essentially Galaxian lite) where you typically press a fire button as often as you can, it was pre-set on auto-fire so you only had to move your ship side to side and dodge oncoming attacks. In the match-three games, like Bejeweled, you tapped the two jewels you wants to swap with our finger.

Although I appreciate fun and addictive video games being offered on long flights, there are a few problems with the touchscreen setup. The touchscreen controls worked fairly well, though it was easy to touch the wrong area especially when flying through turbulence. Anyone with fat, fleshy fingers or lacking a medium length, solid fingernail would have a very hard time with precision.

Also, you need to lift your arm up to play, which makes it quite tiresome and tends to keep the blood from flowing to your fingers very well. Since you are tapping on the back of someone else’s seat and, depending on your screen’s sensitivity, you accuracy and how excited you are about gaming, you could easily tap the patience out of the person in front of you.

The person behind me was selecting TV shows behind me, and even that was enough to notice and become a little annoying. If you are sitting in front of a smaller kid in the less insulated Coach class seat, you’d likely want to turn around and rip out the system. Luckily, I knew the person sitting in front of me, so he was a bit tolerant while I tapped away at Bejeweled. Even though I was trying to be gentle (once I realize I was poking at someone else’s back), he did say he could feel the tapping. I also switched from using my finger to using my Nintendo DS stylus, which helped improve my accuracy with the games and menus.

I like the eFlyte games and Delta’s video and movie offerings but the control scheme is a bit tiring for both the player and the person in the seat in front of them. I’m sure they were trying to conserve space and use existing seats, but they should have combined the new service and screen with the older Delta system.

In the older setup you used the corded, removable phone that popped out of the seatback or arm and could be rotated and used like old style game controller with a control pad and buttons. That would eliminate the seat tapping, fat-fingered inaccuracies and arm fatigue, offer more avatar control and even let you control the firing rate for shooting games.

Delta’s inflight touchscreens and delta on demand service are best for picking videos or music and then settling in while you sit back, enjoy the flight and play one of the portable game systems you brought with you.

Site [eFlyte]

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PopCap nabs new Director from Cingular

by PJ Hruschak on May 19, 2007 at 08:17 AM

Casual game maker, PopCap Games, announced that it recently hired Andrew Stein to be its Director of Mobile Business Development. Stein was most recently the Senior Marketing Manager - Games for Cingular’s Wireless Media Mall (how does that even fit on a business card?), and also worked for SEGA of America and Enix America, Inc.

Some of Stein’s responsibilities in the newly created position will include creating a North American mobile strategy, developing partnerships with mobile carriers (so games can be played on “cellular phones, BlackBerrys, iPods, PDAs and other mobile devices”) and developing promotional programs.

Dennis Ryan, EVP of Worldwide Business Development at PopCap, was quoted in a press release as saying, “Mobile devices, especially cellular phones, could well be the largest market for casual games like ours.”

PopCap has produced games including the now infamous Bejeweled, Bookworm and Astropop, typically selling several of the top ten portable (non console) and downloadable casual games.

With so many younger Americans putting a phone in their hands - and we’re still well behind most other countries in terms of a phones-per-citizen ratio - mobile gaming may be taking a distant second to text messaging in terms of non-talking uses for cell phones. I’m going to guess there will be an increase in mobile game marketing geared toward teens since they seem to be the earliest adopters of new tech.

How much time do you spend “playing” - games, texting, taking pictures, etc. - on your phone?

Read [SeattlePI] Site [PopCap]

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