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Gamer Theory takes a philosophical approach to the art of games, describing how they have shaped the way we look at the world as well as what games themselves say about the world. According to Wark, “The computer games that the gamer finds there are the ruins not of a lost past but of an impossible future.” The first few pages compare gaming to Plato’s Allegory of the Cave.
Brooklyn Rail describes Gamer Theory as,
Gamer Theory was originally designed as a project for “Institute for the Future of the Book,” full of reader comments on his in-progress work. Gamer Theory is available in book form from the Harvard University Press, but you can also read the in-progress online version, GAM3R 7H30RY.
Read [The Brooklyn Rail] Also Read [GAM3R 7H30RY] Product Page [Harvard University Press]
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