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More Madden Arcade gameplay, Game Changer powerups revealed

by Brian Allen on Nov 24, 2009 at 09:08 AM
Madden Arcade

EA Sports has revealed some of the madness that will ensue in its Madden Arcade downloadable title coming to PlayStation Network and Xbox Live this week.

This downloadable title comes to PSN November 24, 2009 and XBLA November 25, 2009.  It costs $14.99 on PSN or 1200 Microsoft Points on XBLA.

Teams will have the opportunity to receive powerups - called Game Changers - before every play and can choose to use them right then or save them for later.

Here’s the list and some of these are game changing indeed. Flip-Flop looks to be the biggest momentum shifter of them all.

  • Entourage – Bring in the reinforcements as Entourage sends the rest of your linemen into the game to help out for a play. (The game is five-on-five, so this is huge.)
  • Triple Threat – Disguise which receiver you’re throwing the ball by sending out two other decoys with the Power Ball game changer.
  • Bonus Play – Give yourself an additional down to help get in the end zone and earn some much deserved points with Bonus Play.
  • Make it, Take it - If you’re good enough to score when you trigger Make It, Take It, the ball is yours to keep on the next possession.
  • Turbo – The Turbo game changer will send players in fast forward by giving them an extra speed burst.
  • Molasses – Game too fast for you? Use Molasses to take down the action on the field to a less frantic pace.
  • Fumbilitis – Turn your opponent’s into butter fingers as they’ll have a difficult time holding on to the ball with Fumbilitis.
  • It’s Alive – Make any pass a scramble for the ball as its Alive will turn any incomplete pass into a live ball.
  • Frostbite – Put the freeze on one opposing player from moving by using the game changer Frostbite.
  • Fast Pass – Fast Pass gives the power to a QB to throw the ultimate bulleted pass.
  • Flying Blind – Sabotage your opponent by using Flying Blind to turn off their passing icons.
  • Flip Flop – Jealous of your opponents score? Flip Flop will nicely borrow the score and never give it back.
  • Dud – Hey, they can’t all be winners.

Read [Pasta Padre]

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