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Linger in Shadows the not-a-game coming to Playstation Network
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gameinteractive site, whatever it is, is called Linger in Shadows. I can’t tell what it is but you can also access it on PSN on October 9, 2008.
Although it looks like a cool game and uses the PSN Trophy system like a game, it is definitely not a game. Senior producer of Linger in Shadows, Rusty Buchert wrote, “Some of you may have heard about it already from coverage here and there, but there are a lot of questions surrounding this unique title. It will be releasing on the PlayStation Network on October 9, [2008] so I wanted to explain today about what Linger is and what it isn’t. I’ll start with the easier side, and that is Linger in Shadows is NOT a game. It was never meant to be a game and it will never be a game. Yes it has [T]rophies, but it still isn’t a game and I’ll explain why a little later on.“
Curiosity is about to light a match under the cat’s paw. I kept reading the article for some glimmer of a hint as to what Linger in the Shadow is, and the mystery is killing me. The only thing I can figure out in the blog is Linger in Shadows was created by Plastic, a demo group founded in 1997 by bonzaj and zayka.
The artwork was so captivating that I looked into other projects by Plastic to see if I can find another glimpse of this project and found this example of Linger in Shadows which I found to be a gorgeous treat for the eyes:
I’m definitely going to keep an eye on this project, I’m curious to see what becomes of the cat.
Read [PlayStation Blogs] Site [Plastic] Site [PlayStation Network]
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