Doom co-creator John Romero removed negative posts about Gamecock head Mike Wilson from his blog earlier this week (January 22, 2008).
The latest move comes after the epic riposte Wilson delivered in response to the negative comments, which were posted by Romero last week. In an open letter to Kotaku, Wilson writes that Romero’s “unparalleled work ethic and strong character [have]…left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation.”
The public debate was sparked by Romero’s take on the controversial Diakatana ads, which he claims were Wilson’s idea. The game, widely regarded as a commercial and artistic failure, is rendered inappropriately but also accurately here:
Romero also attacked Wilson personally, saying that “he pretty much just partied all the time” during his tenure at Gathering of Developers. While Wilson’s response (full version of both posts here) has been criticized as being unduly mean-spirited, it falls in line with the general over-the-top tone of the Gamecock media group. Certainly Wilson has set out to prove that if you’re going to slight someone in a public arena, you might as well do it properly.
Gamecock will be hosting the second annual E.I.E.I.O. this March (2008), which will feature demos from their forthcoming games. Romero, in an attempt to bury the hatchet, states on his blog that “I wish Mike all the success he has coming and am looking forward to playing the fine games that his highly skilled developer network is creating at this moment.”
Read: I’m praying to the sweet lord above that these games tank hard and you end up looking like the rude prick that you are.
Only time will tell if either of these storied industry moguls can manage to make another good game, but if Wilson is capable of putting as much effort into the games as he does to personal slights we could be getting very quality a very well tempered product indeed.
Persona 4 is simply a stunning, engaging and wonderfully crafted RPG with plenty of player interaction, interesting dungeons and a fantastic story. It will easily be the PS2’s swansong.
The latest move comes after the epic riposte Wilson delivered in response to the negative comments, which were posted by Romero last week. In an open letter to Kotaku, Wilson writes that Romero’s “unparalleled work ethic and strong character [have]…left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation.”
The public debate was sparked by Romero’s take on the controversial Diakatana ads, which he claims were Wilson’s idea. The game, widely regarded as a commercial and artistic failure, is rendered inappropriately but also accurately here:
Romero also attacked Wilson personally, saying that “he pretty much just partied all the time” during his tenure at Gathering of Developers. While Wilson’s response (full version of both posts here) has been criticized as being unduly mean-spirited, it falls in line with the general over-the-top tone of the Gamecock media group. Certainly Wilson has set out to prove that if you’re going to slight someone in a public arena, you might as well do it properly.
Gamecock will be hosting the second annual E.I.E.I.O. this March (2008), which will feature demos from their forthcoming games. Romero, in an attempt to bury the hatchet, states on his blog that “I wish Mike all the success he has coming and am looking forward to playing the fine games that his highly skilled developer network is creating at this moment.”
Read: I’m praying to the sweet lord above that these games tank hard and you end up looking like the rude prick that you are.
Only time will tell if either of these storied industry moguls can manage to make another good game, but if Wilson is capable of putting as much effort into the games as he does to personal slights we could be getting very quality a very well tempered product indeed.
Read [Kotaku] Via [Game Daily] Also Read [Break It Down]
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