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Job posting reveals 2K Boston’s next project

by Danielle Riendeau on Feb 1, 2009 at 02:57 PM

2K Boston logo
Ah, thanks to the power of the internet, and just a little bit of snooping, we just got a look at 2K Boston’s plans for the future. According to V is for Videogames, the studio listed a “multiplayer lead designer” position on it’s corporate site, with job responsibilities that include:

“Leading multiple engineers within a proven team to design and build a network frontend and backend support for an action-packed AAA multiplayer title
• Advising engineers on how to properly architect their systems for optimal multiplayer support
• Extending and enhancing Unreal Engine 3 with proprietary networking tech to address gameplay, performance, platform, production, tools, and QA needs
• Interfacing with Microsoft, Sony, and other providers for matching-making and other services
• Working with the Technical Director, Lead Programmer, and IT Director to plan and execute major changes to core technology or backend services
• Responsible for delivering a robust, scalable, and responsive multiplayer gameplay code and backend services for the PC, PS3, and Xbox 360 platforms”

Oh yes. With the creative energy and technical expertise brewing over in Quincy (the actual location of the studio isn’t in Boston. I would know, since I’d be waiting outside semi-stalking the staff every day if it were), I can only anticipate good things from this project. How about a little BioShock style plasmid/gunplay combat in a multiplayer game - yes please!

Also, note that last sentence - this game is going to be on the PC, Xbox 360 and PS3. Very nice

Read [V is for Videogames] Also Read [Kotaku]

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