Finding the good in shovelware games
Not all shovelware is bad.
Sure, games that fall into the shovelware category, like Chicken Shoot and Elf Bowling, are often designed to purely to generate quick revenue. And yes, the quality of shovelware is more often than not rather atrocious. But that doesn’t mean that the mere existence of it is entirely bad.
Not only is shovelware a videogame tradition but its proliferation is a positive sign for gamers. Below are three important reasons why shovelware games are actually good in a general way.
Shovelware means a system is successful.
Imagine you’ve won the lottery and suddenly eighth, 16th, even 23rd cousins come crawling out of the woodwork. Or that you’ve got a wicked picnic planned to celebrate a graduation and all kinds of ants, including those nasty biting fire ants, show up. Shovelware is the same way. Yes, it is annoying, detracts from quality games, gets undeserved attention and flat out makes gamers miserable. At the same time, it is an indicator that your favorite console company is doing something right.
If anything, people should be worried when at least one or two shovelware titles aren’t part of the weekly game release line-up. Shovelware titles are like rats, they have an acute sense of self preservation and the second weakness in a console is sensed, they abandon ship.
Some shovelware titles are good titles in disguise.
There are occasions when shovelware titles are really good games. Look at the DS release Barnyard Blast: Swine of the Night. If you go by the box art, it is appears an atrocious platformer starring an anthropomorphic pig from an unknown publisher and developer. If you take the chance and play it, you discover a delightful title with a snarky and intelligent story which lampoons the Castlevania series and classic, challenging gameplay.
Then there are Mario Party games. First we have to face a scary fact - the last good Mario Party title was Mario Party 4 for the Gamecube. Since then, they’ve been shallow incarnations of prior goodness churned out every year, like clockwork. People keep buying them. Why? Because they are fun, addictive games that everyone can enjoy. And don’t go trying to say they aren’t shovelware. From Mario Party 4 in 2002, ‘til Mario Party 7 in 2005, the titles were released each year. A break was probably taken in 2006 due to the GameCube’s demise and the preparation needed for Mario Party 8 and Mario Party DS.
Shovelware helps lure in new gamers.
Every time I walk past the latest ______z game at GameStop, my soul shudders. It yearns to cry out, “Weren’t Nintendogs, Catz, Dogz and Hamsterz enough?” I always manage to stifle the anguished cry of pain, because the game has caught the eye of a young boy or girl. These mediocre pet titles may seem like tripe to older, hard-core gamers, but they can become fond, favorites for children. These kids grow up loving these simplistic games, and then, as they get older, move on to higher quality titles. They may even be future game developers.
The same goes for the Imagine line of games. I can not support these titles enough, even though some of the titles in the line are cheaply made. Part of it is the fact that they are helping young girls get into video games. The other reason is that Ubisoft is localizing and releasing entertaining games like Emoto Honami no Shiawase Kitchen (a.k.a. Imagine: Master Chef) and KuruKuru Princess: Figure de KiraKira Koori no Angel (a.k.a. Imagine: Figure Skater) in the US. In fact, Emoto Honami no Shiawase Kitchen is the latest in a series of cooking games which predates the Cooking Mama franchise.
Speaking of Cooking Mama, that brings me to Majesco, a publisher that often releases games that could be considered shovelware. Some of their possible shovelware releases include Cake Mania, the Brain Boost games, Fish Tycoon and Raze’s Hell. The thing is, only people who are serious gamers would really look at these titles as shovelware. Casual gamers and children could easily appreciate any one of these games.
Of course people annoyed by the proliferation of meaningless, low quality titles may find it difficult to look beyond the copy of Flipper Critters in front of them to see the greater good. Shovelware’s true merit and value, if it possesses any, come down to gamers’ personal opinions. So what do you think? Are shovelware titles a menace? Should any title that can be considered shovelware taken out to a New Mexican desert landfill and buried? Or are some shovelware titles actually valuable?
Read [Joystiq] Also Read [Wired] Also Read [NintendoWiiFanboy]
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I agree that lots of shovelware actually gets enjoyed by those who purchase it. Most customers uneducated enough to buy shovelware are likewise probably not able to discern the titles from other higher quality games. I’m not sure if Carnival games is shovelware or not, but I do know that everyone I know who owns it (several families I know) are very happy with it. And really, doe anything else matter?
Mario Party certainly isn’t shovelware though IMHO. Shovelware isn’t just annual incarnations. True shovelware is a game that is thrown together too fast, with little quality control or concern for things like bugs and such. The Mario Party games are always of a relatively high quality with well thought out gameplay mechanics and interesting twists and turns. Sure, they are not the most amazing games coming out, but they are always polished and well made. Something I don’t think happens with shovelware.
on April 10, 2008 at 08:36 AM - LINKHi Vlad -
That’s exactly right. If someone really enjoys a game, then does the game’s quality truly matter? I remember when I was a kid, I adored the Crystal’s Pony Tales Genesis game. It was totally tripe, and would definitely be shovelware in some people’s eyes, but I adored it.
I do agree that the Mario Party games are very entertaining, however quite a few people do consider them to be shovelware (myself included) based on the fact that a new one comes out each year, with very little new content included. Its a good series, and if I had a Wii I’d probably buy Mario Party 8. It just feels like NIntendo’s trying to milk the series though when a new one is out each year.
on April 10, 2008 at 01:26 PM - LINKHi Jenni,
Thanks for the response. I guess it comes down to your definition of shovelware. If it means annual iterations, certainly, Mario Party is shovelware, but then again, so is Madden, Fifa (and every other EA game), Splinter Cell etc.
My personal requirements for shovelware include poor quality control, rushed play mechanics and an overall lack of polish, or perhaps an older PS2 game rushed to release a port on Wii. Or for example those racing games from Conspiracy entertainment where it’s essentially the exact same game and engine with different skins in each version. Once set of skins is karts, while another is 4x4 trucks.
on April 10, 2008 at 07:24 PM - LINKAnyway, to each his own I say. One mans trash is another mans treasure and all that rot. :)