Special Features
Live Coverage of E3 2009
The Gamertell team brings us live coverage from the E3 Expo.
Important Importables
Jenni Lada brings us information about all of the groovy new gaming imports from around the world.
The Gamertell team brings us live coverage from the E3 Expo.
Jenni Lada brings us information about all of the groovy new gaming imports from around the world.
“It lets teens be more comfortable with the library and become familiar with librarians,” San Fernando librarian Lydia Harlan told Pham. “And it’s what kids are into these days.”
In the article, Pham reports that more libraries are turning to video games to connect with technologically savvy youth who might be losing interest in books and stories. In New York, the New York Public Library has even added a collection of books, films, music and maps about video games.
“Especially at this pivotal moment in our history, it is so great to have so many people of this age group here in the library, because it foreshadows what life is going to be like around here when we have transformed this building,” said Stephen A. Schwarzman, the co-founder of the Blackstone Group, to the New York Times. “We want to do a better job of integrating the circulation and research collections, and part of that is becoming more relevant for a younger audience.”
But not everyone agrees that this would be a good idea, some parents feel that it would just distract kids.
“To be honest with you, I don’t think it’s a good idea,” Miguel Castaneda, 45, told the Chicago Tribune after his 14-year-old son played a video game at the Florence Library in Los Angeles. “I think a library should be for studying, and when you go to play video games, your mind is away from what you’re supposed to be learning.”
In Chicago, the Library system does not approve of the new video game fad other libraries have taken a liking to.
“The video game aspect is not the direction we want to go,” Ruth Lednicer, the system’s director of marketing, told the Chicago Tribune. “We want to keep them focused on the literature-based aspect of it, keep it focused on reading and writing, and even the performance-based aspect helps them with public speaking.”
Whether the library system chooses to add video games to their collection or not there are a series of books about video games that may interest youth according to an article published by Kelly Czarnecki in the School Library Journal. Czarnecki wrote that the following books can help libraries understand the teenage mind:
Read [Chicago Tribune] Also Read [New York Times] Also Read [Los Angeles Times] Also Read [The School Library Journal]
Keep up with the latest gaming goodness! -
Subscribe to our feed