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  • PAX09: Purchase a peck of PAX tix

    The fine funny fellows at Penny Arcade have announced that their annual gaming extravaganza will be returning for its sixth year. The 2009 Penny Arcade Expo (aka PAX 2009) will take place September 4 through 6, 2009, at the Washington State Convention and Trade Center in Seattle, WA (USA). According to the press release, this year’s PAX promises a plethora of puns, er, fun, in the form of more than 60 exhibitors including Microsoft, Nintendo,…

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More PAX Headlines

Preview of Mirror’s Edge from PAX 08

by Mark Rollins on Sep 12, 2008 at 10:43 PM

This isn’t the first time that we have reported on Mirror’s Edge, a soon-to-be released game from EA, and I am guessing it won’t be the last.  Mirror’s Edge is a game I described in a previous article as a first-person shooter without any shooting but I was wrong about… Continue Reading »

First Impressions: Raven Squad: Operation Hidden Danger at PAX 08

by Mark Rollins on Sep 12, 2008 at 06:05 PM

While I was at PAX 08, I saw a demo of South Peak’s Raven Squad: Operation Hidden Danger.  I was surprised that this game was not getting the attention that it should be getting. Raven Squad is a hybrid of first-person shooter and strategy genres resulting in a rare and… Continue Reading »

Preview of Velvet Assassin from PAX 08

by Mark Rollins on Sep 11, 2008 at 01:44 PM

I had the opportunity to try Gamecock’s Velvet Assassin in an appropriately dark, curtained back room at this year’s PAX 08. After all, the game’s tagline is, “Battles are won on the fronts but wars are won in the shadows.” In Velvet Assassin the protagonist is Violette Summer, a British… Continue Reading »

Beyond PAX:  EA’s, Bioware’s Dragon Age: Origins

by Mark Rollins on Sep 8, 2008 at 07:13 PM

I believe that I promised a follow-up about Dragon Age: Origins, a soon-to-be released game from EA and Bioware.  I briefly mentioned in another article that the Bioware booth was devoted to Dragon Age: Origins, and it was completely enclosed.  PAX attendees had to wait in line to enter into… Continue Reading »

Firsthand look at the Fallout 3 Booth at PAX 08

by Mark Rollins on Sep 8, 2008 at 05:36 PM

I realize that we have covered Fallout 3’s presence at PAX before, but I got a chance to experience it firsthand.  Bethesda Software had one of the biggest gamer magnets at the Penny Arcade Expo this year. It was tough getting through the crowd (which is where a media badge… Continue Reading »

Hands On: Dead Space at PAX 08

by Mark Rollins on Sep 5, 2008 at 02:46 PM

EA had quite a presence at PAX 08 including entire booth devoted to Dead Space, a science fiction RPG being released around Halloween 2008.  I got a chance to play a demo of the game while Chuck Beaver, one of the game’s designers, was standing by my side as a… Continue Reading »

Valve’s Left 4 Dead due to be released November 2008

by Mark Rollins on Sep 4, 2008 at 09:33 AM

As you can see from this photo I took from PAX, someone has given Left 4 Dead, a new game from Valve, the finger.  Or, more accurately, the thumb.  Left 4 Dead takes place during that time that we all know is coming, when zombies walk the Earth.  What makes… Continue Reading »

Final thoughts about PAX 08

by Mark Rollins on Sep 2, 2008 at 08:16 PM

Some of you might recognize the above comic as Penny Arcade, whose creators also ran the Penny Arcade Expo (PAX) last weekend in Seattle, WA (USA).  While the above comic represents industry-focused expo E3, it does not at all summarize the fan-focused experience that is PAX.  One of the things… Continue Reading »

Big fat PAX 2008 recap

by PJ Hruschak on Sep 2, 2008 at 09:05 AM

For those of you who might have missed some of the announcements and the fabulous first-person PAX 08 coverage by Gamertell’s own Mark Rollins, click through for a link-style recap to all our groovy PAXtastic posts… Continue Reading »

Gamecock makes like an arcade at PAX 08

by Mark Rollins on Aug 31, 2008 at 07:50 PM

I have to admire the way Gamecock set up its booth at PAX 08.  It was enclosed with transparent plastic and in very low light, like arcades of the ‘80s.  To complete the illusion of a video arcade, players would even stand up as they played the game in arcade-style… Continue Reading »

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